PUZ-USR-E2E-0006

User plays Puzzle Climb and sees difficulty adapt

User experiences dynamic difficulty adjustment in Puzzle Climb

P0
manual
puzzle
e2e
puzzle-climb
adaptive-difficulty
Test Steps
Steps to execute this test
  1. User selects 'Puzzle Climb' mode
  2. User sees description: 'Rated, no time limit, difficulty adapts'
  3. User clicks 'Start'
  4. First puzzle loads - moderate difficulty (~1500)
  5. User solves it - rating increases
  6. Next puzzle is slightly harder
  7. User solves 3 more in a row
  8. Puzzles getting noticeably harder
  9. User fails a puzzle - rating decreases
  10. Next puzzle is easier
  11. User fails again
  12. Next puzzle even easier
  13. User can see the difficulty adapting to their performance
Expected Result

No timer. Clear difficulty progression. Difficulty increases on wins, decreases on losses. User feels appropriately challenged.

Preconditions
  • User logged in
  • User rating: 1500
Rule References
CLIMB-001
CLIMB-002
CLIMB-003
Execution History
Recent test executions

This test has not been executed yet